Reminder, in Homeworld 1 we only knew that the Kushan were humanoids. We didn’t even know if they were completely human. Two sequels later and they’re diversity hire central instead of, I dunno, desert people like they should have been. With a character-driven plot and retcons galore you can go stupid as you want and they went deep in the stupid. They expected people to be awed by cringeworthy cutscenes and venerate Sjet because everyone loves Sjet, no? No. Particularly if you make her the Special Chosen with the Special Ship and the Greatest Crew. Compare and contrast with Cataclysm and the bunch of random miners.
I’d kill to know what happened behind the scenes with Homeworld 3, because it must have been messy, juicy and fascinating, this amount of bad decisions must come from somewhere. If somebody hands you a copy of Homeworld 3 and a 12-pack of beer to help it go down, take the beer, throw away the game. Then responsibly drink a pint or two, and enjoy life without having to go through the happy-memories-ruining atrocity that the Homeworld 3 campaign is.
Late nineties to early noughties is just one of a kind, a sudden golden era lasting just for a moment. It’s a result of many things summing up together which cannot be replicated no matter how hard one tries. Like a spirit of a long gone time that is lost forever. We should accept this and move on. I know I am.
























