Supported audio headset button types.
Synopsis:
#include <audio/audio_manager_device.h>
typedef enum {
AUDIO_HEADSET_PLAY_PAUSE
AUDIO_HEADSET_VOLUME_UP
AUDIO_HEADSET_VOLUME_DOWN
AUDIO_HEADSET_FORWARD
AUDIO_HEADSET_BACKWARD
AUDIO_HEADSET_BUTTON_COUNT
} audio_manager_device_headset_button_t;
Data:
- AUDIO_HEADSET_PLAY_PAUSE
- The play and pause button.
Alternatively, it can be a mute or unmute button.
- AUDIO_HEADSET_VOLUME_UP
- The volume up button.
- AUDIO_HEADSET_VOLUME_DOWN
- The volume down button.
- AUDIO_HEADSET_FORWARD
- The track forward button.
- AUDIO_HEADSET_BACKWARD
- The track backward button.
- AUDIO_HEADSET_BUTTON_COUNT
- The total number of headset button types that are supported.
Library:
libaudio_manager (For the qcc command, use the -l audio_manager option to link against this library)
Description:
This enumeration defines the supported types of the audio headset buttons.