Play a system sound and do not wait for completion.
#include <bps/soundplayer.h>
BPS_API int soundplayer_play_sound_async(const char *name,
char **id)
BlackBerry 10.2.0
The name of the system sound.
If not NULL, the ID used in the play sound request will be returned in id. The caller must free this buffer using bps_free(). This same ID will be delivered in the corresponding SOUNDPLAYER_INFO event.
The soundplayer_play_sound_async() function plays the specified system sound and returns immediately. A SOUNDPLAYER_INFO event will be delivered when the sound is finished playing.
BPS_SUCCESS upon success, BPS_FAILURE with errno set otherwise.