mmr_async_stop()

Asynchronously stop playing.

Synopsis:

#include <mm/renderer/async.h>
 
int mmr_async_stop(mmr_context_t *ctxt,
                   void *udata)

Since:

BlackBerry 10.3.0

Arguments:

ctxt

A context handle.

udata

User data to be returned with the result.

Library:

libmmrndclient (For the qcc command, use the -l mrndclient option to link against this library)

Description:

Send a request to stop playing. A no-op if already stopped.

Returns:

Zero on success, -1 on failure (check errno).