Asynchronously set the play speed.
#include <mm/renderer/async.h>
int mmr_async_speed_set(mmr_context_t *ctxt,
void *udata,
int speed)
BlackBerry 10.3.0
A context handle.
User data to be returned with the result.
The new speed.
Send a request to set the play speed.
Zero on success, -1 on failure (check errno).