mmr_async_speed_set()

Asynchronously set the play speed.

Synopsis:

#include <mm/renderer/async.h>
 
int mmr_async_speed_set(mmr_context_t *ctxt,
                        void *udata,
                        int speed)

Since:

BlackBerry 10.3.0

Arguments:

ctxt

A context handle.

udata

User data to be returned with the result.

speed

The new speed.

Library:

libmmrndclient (For the qcc command, use the -l mrndclient option to link against this library)

Description:

Send a request to set the play speed.

Returns:

Zero on success, -1 on failure (check errno).