Types of debug graphs.
#include <screen/screen.h>
enumĀ {
SCREEN_DEBUG_GRAPH_FPS = (1 << 0)
SCREEN_DEBUG_GRAPH_POSTS = (1 << 1)
SCREEN_DEBUG_GRAPH_BLITS = (1 << 2)
SCREEN_DEBUG_GRAPH_UPDATES = (1 << 3)
SCREEN_DEBUG_GRAPH_CPU_TIME = (1 << 4)
SCREEN_DEBUG_GRAPH_GPU_TIME = (1 << 5)
SCREEN_DEBUG_STATISTICS = (1 << 7)
};
BlackBerry 10.0.0
All masks except SCREEN_DEBUG_STATISTICS are intended to be combined in a single integer bitmask. The bitmask represents combinations of desired debug graphs to be displayed. Only one window can enable debug graphs at a time; the last window to have enabled debug will have its values displayed in the graph. All data but the FPS is normalized to buffer size and refresh rate of display.
This enumeration is used when setting the SCREEN_PROPERTY_DEBUG property.